1. 用户定义变量 z=DropList{草药:0|异品:1|毛皮:2|矿石:3}=3 请选择采集的资源类型
  2. 用户定义变量 d1=5 需要存包的材料等级下限(请视宠物采集等级合理修改)
  3. 用户定义变量 d2=9 需要存包的材料等级上限(请视宠物采集等级合理修改)
  4. 用户定义变量 geshu=3 采集中断时一次性补体力药水个数,如果体力上限为150,可设置为3
  5. 用户定义变量 MaiShu="30" 自动买宠物药的数量
  6. 用户定义变量 Sf=DropList{是:0|否:1}=0 是否补充回程符
  7. 用户定义变量 Ys=2 遇卡延时
  8. 用户定义变量 Jg=4 状态检查间隔(秒)
  9. //--------------------[声明变量]
  10. Dim fso,t1,t2,file1,Str
  11. Dim z1,z2
  12. Dim pic(15)
  13. Dim Rest,Rest2,MyRest,MyRest2,MyRest3
  14. //--------------------[调用插件]
  15. set fso=CreateObject("Scripting.FileSystemObject")
  16. 调用插件命令 sh=Window.Foreground()
  17. 调用插件命令 Window.Move(sh,0,0)
  18. 延时100毫秒
  19. //--------------------[建立txt]---
  20. 调用插件命令 t1=Sys.GetTime()
  21. 调用插件命令 Rest=File.ExistFile("c:/水浒Q传全自动采集:"&t1&".txt")
  22. //检查是否有日志文件
  23. 如果表达式 (Rest=0) 为真,则
  24.     set myfile=fso.CreateTextFile("c:/水浒Q传全自动采集:"&t1&".txt")
  25.     //创建日志文件
  26. 条件结束
  27. 调用插件命令 Text=Window.GetText(sh)
  28. MyRest=InStr(1,Text,"[",1)
  29. MyRest2=Mid(Text,MyRest)
  30. //取得角色信息
  31. Str=" [角色信息]"
  32. 调用插件命令 DBsoft.WriteTXT(Str,"c:/水浒Q传全自动采集:"&t1&".txt",2)
  33. Str=MyRest2
  34. 调用插件命令 DBsoft.WriteTXT(Str,"c:/水浒Q传全自动采集:"&t1&".txt",2)
  35. 如果表达式 (z=0) 为真,则
  36.     MyRest3="草药"
  37. 否则如果(z=1)为真,则
  38.     MyRest3="异品"
  39. 否则如果(z=2)为真,则
  40.     MyRest3="毛皮"
  41. 否则如果(z=3)为真,则
  42.     MyRest3="矿石"
  43. 条件结束
  44. Str="采集种类:"&MyRest3&" 存包下限:"&d1&" 存包上限:"&d2&""
  45. 调用插件命令 DBsoft.WriteTXT(Str,"c:/水浒Q传全自动采集:"&t1&".txt",2)
  46. 延时100毫秒
  47. 调用插件命令 DBsoft.WriteTXT("---------------------------------------","c:/水浒Q传全自动采集:"&t1&".txt",2)
  48. //--------------------[间隔线]------
  49. 如果表达式 (z=3) 为真,则
  50.     z1="Attachment:\矿石.bmp"
  51.     z2="Attachment:\矿罐.bmp"
  52.     pic(0)="Attachment:\k0.bmp"
  53.     pic(1)="Attachment:\k1.bmp"
  54.     pic(2)="Attachment:\k2.bmp"
  55.     pic(3)="Attachment:\k3.bmp"
  56.     pic(4)="Attachment:\k4.bmp"
  57.     pic(5)="Attachment:\k5.bmp"
  58.     pic(6)="Attachment:\k6.bmp"
  59.     pic(7)="Attachment:\k7.bmp"
  60.     pic(8)="Attachment:\k8.bmp"
  61.     pic(9)="Attachment:\k9.bmp"
  62.     pic(10)="Attachment:\k10.bmp"
  63.     pic(11)="Attachment:\k11.bmp"
  64.     pic(12)="Attachment:\k12.bmp"
  65.     pic(13)="Attachment:\k13.bmp"
  66.     pic(14)="Attachment:\k14.bmp"
  67.     pic(15)="Attachment:\k15.bmp"
  68. 否则如果(z=2)为真,则
  69.     z1="Attachment:\毛皮.bmp"
  70.     z2="Attachment:\毛皮罐.bmp"
  71.     pic(0)="Attachment:\m0.bmp"
  72.     pic(1)="Attachment:\m1.bmp"
  73.     pic(2)="Attachment:\m2.bmp"
  74.     pic(3)="Attachment:\m3.bmp"
  75.     pic(4)="Attachment:\m4.bmp"
  76.     pic(5)="Attachment:\m5.bmp"
  77.     pic(6)="Attachment:\m6.bmp"
  78.     pic(7)="Attachment:\m7.bmp"
  79.     pic(8)="Attachment:\m8.bmp"
  80.     pic(9)="Attachment:\m9.bmp"
  81.     pic(10)="Attachment:\m10.bmp"
  82.     pic(11)="Attachment:\m11.bmp"
  83.     pic(12)="Attachment:\m12.bmp"
  84.     pic(13)="Attachment:\m13.bmp"
  85.     pic(14)="Attachment:\m14.bmp"
  86.     pic(15)="Attachment:\m15.bmp"
  87. 否则如果(z=1)为真,则
  88.     z1="Attachment:\异品.bmp"
  89.     z2="Attachment:\异品罐.bmp"
  90.     pic(0)="Attachment:\y0.bmp"
  91.     pic(1)="Attachment:\y1.bmp"
  92.     pic(2)="Attachment:\y2.bmp"
  93.     pic(3)="Attachment:\y3.bmp"
  94.     pic(4)="Attachment:\y4.bmp"
  95.     pic(5)="Attachment:\y5.bmp"
  96.     pic(6)="Attachment:\y6.bmp"
  97.     pic(7)="Attachment:\y7.bmp"
  98.     pic(8)="Attachment:\y8.bmp"
  99.     pic(9)="Attachment:\y9.bmp"
  100.     pic(10)="Attachment:\y10.bmp"