pddy=0
t1=0
ZDMB=0
QJAX=0
wq=2
t=3
c=0:c2=0
YS=5
IsFZ=1
Wait=1
Fight=0
dim mbx,mby,tc,chaoshi
dim repair
tc=0
Gosub 环境判断
Rem 等待中
Wait=1
Fight=0
Gosub 准备游戏
Fight=1
Wait=0
Gosub 环境判断
HH259=0
repair=0
chaoshi=0
ZDMB=0
krs=0
fx=2
Rem 尚未开始战斗
KeyPressS 83,2
Delay 100
KeyDownS 83,1
Delay 2000
Rem 战斗开始
Fight=1
Wait=0
Gosub 肉肉攻击
EndScript
Sub 环境判断
TracePrint fight
Rem 环境判断start
Delay 50
VBSCall FindPic(738,0,875,68,"Attachment:\准备标记.bmp",1,intX,intY)
If intX>0 and intY>0
If Fight=0
Goto 返回调用处
EndIf
KeyUpS 87,1
KeyUpS 32,1
RightUpS 1
Goto 等待中
EndIf
Delay 60
IfColor 36,73,ffffff,0
If Fight=1
Goto 返回调用处
EndIf
KeyUpS 87,1
KeyUpS 32,1
RightUpS 1
Goto 战斗开始
Else
IfColor 341,213,ffffff,0
IfColor 503,210,ffffff,0
repair=1
ZDMB=0
KeyUpS 87,1
RightUpS 1
KeyUpS 32,1
Goto 尚未开始战斗
EndIf
EndIf
Goto 环境判断start
EndIf
Delay 60
VBSCall FindPic(500,200,800,550,"Attachment:\qp确认.bmp",0.8,intX,intY)
If intX>0 and intY>0
Delay 100
KeyPressS 13,1
Delay 100
EndIf
Goto 环境判断start
Rem 返回调用处
Return 环境判断
Sub 准备游戏
c=0
Rem 准备游戏start
MoveToS 0,0
Delay 100
LeftClickS 1
Delay 100
IfColor 119,697,6b3712,0
Else
If c<=20
c=c+1
Goto 准备游戏start
EndIf
EndIf
c=0
IfColor 234,699,f69800,0