Delay 85
KeyUp "5", 1
Delay 85
End If
End If
Delay 1000
FindPic 0,0,1280,800,"Attachment:\1.bmp",0.9,intX,intY
Loop
End If
//丢宝箱
Delay 400
FindPic 0,0,1280,800,"Attachment:\bx.bmp",0.9,bxX,bxY
If bxX > 0 And bxY > 0 Then
Call bxc()
End If
Sub bxc()
If bxX > 0 And bxY > 0 Then
Do While bxX > 0 And bxY > 0
MoveTo bxX,bxY
LeftDown 1
Delay 100
MoveTo 1280/2, 800/2
Delay 100
LeftUp 1
Delay 350
KeyDown "Enter", 1
Delay 85
KeyUp "Enter", 1
Delay 500
FindPic 0,0,1280,800,"Attachment:\bx.bmp",0.9,bxX,bxY
Loop
End If
End Sub
FindPic 0,0,1280,800,"Attachment:\xaye.bmp",0.9,xayeX,xayeY
Delay 200
MoveTo xayeX+2,xayeY+2
LeftClick 1
LeftUp 1
Delay 800
FindPic 0,0,1280,800,"Attachment:\bx.bmp",0.9,bxX,bxY
If bxX > 0 And bxY > 0 Then
Call bxc()
End If
Delay 500
FindPic 0,0,1280,800,"Attachment:\saye.bmp",0.9,sayeX,sayeY
MoveTo sayeX+2,sayeY+2
LeftDown 1
Delay 80
LeftUp 1
Delay 700
If inth > 0 And intj > 0 Then
MoveTo inth,intj
For 2
LeftDown 1
Delay 80
LeftUp 1
Delay 80
Next
End If
Delay 300
Delay 5000
Goto xfanxx
//召唤宠物
Sub cw()
FindPic 0,0,1280,800,"Attachment:\cw.bmp",0.9,cwX,cwY
MoveTo cwX+2,cwY+2
LeftDown 1
Delay 80
LeftUp 1
Delay 500
FindPic 0,0,1280,800,"Attachment:\czan.bmp",0.9,czanX,czanY
MoveTo czanX+2,czanY+2
LeftDown 1
Delay 80
LeftUp 1
Delay 300
FindPic 0,0,1280,800,"Attachment:\tchu3.bmp",0.9,tchu3X,tchu3Y
MoveTo tchu3X+2,tchu3Y+2
LeftDown 1
Delay 80
LeftUp 1
Delay 300
End Sub
Sub fsss()
MoveTo cvn+5,cvm+5
Delay 85
LeftDown 1
Delay 80
LeftClick 1
Delay 120
LeftUp 1
End Sub