Delay 85 KeyUp "5", 1 Delay 85 End If End If Delay 1000 FindPic 0,0,1280,800,"Attachment:\1.bmp",0.9,intX,intY Loop End If //丢宝箱 Delay 400 FindPic 0,0,1280,800,"Attachment:\bx.bmp",0.9,bxX,bxY If bxX > 0 And bxY > 0 Then Call bxc() End If Sub bxc() If bxX > 0 And bxY > 0 Then Do While bxX > 0 And bxY > 0 MoveTo bxX,bxY LeftDown 1 Delay 100 MoveTo 1280/2, 800/2 Delay 100 LeftUp 1 Delay 350 KeyDown "Enter", 1 Delay 85 KeyUp "Enter", 1 Delay 500 FindPic 0,0,1280,800,"Attachment:\bx.bmp",0.9,bxX,bxY Loop End If End Sub FindPic 0,0,1280,800,"Attachment:\xaye.bmp",0.9,xayeX,xayeY Delay 200 MoveTo xayeX+2,xayeY+2 LeftClick 1 LeftUp 1 Delay 800 FindPic 0,0,1280,800,"Attachment:\bx.bmp",0.9,bxX,bxY If bxX > 0 And bxY > 0 Then Call bxc() End If Delay 500 FindPic 0,0,1280,800,"Attachment:\saye.bmp",0.9,sayeX,sayeY MoveTo sayeX+2,sayeY+2 LeftDown 1 Delay 80 LeftUp 1 Delay 700 If inth > 0 And intj > 0 Then MoveTo inth,intj For 2 LeftDown 1 Delay 80 LeftUp 1 Delay 80 Next End If Delay 300 Delay 5000 Goto xfanxx //召唤宠物 Sub cw() FindPic 0,0,1280,800,"Attachment:\cw.bmp",0.9,cwX,cwY MoveTo cwX+2,cwY+2 LeftDown 1 Delay 80 LeftUp 1 Delay 500 FindPic 0,0,1280,800,"Attachment:\czan.bmp",0.9,czanX,czanY MoveTo czanX+2,czanY+2 LeftDown 1 Delay 80 LeftUp 1 Delay 300 FindPic 0,0,1280,800,"Attachment:\tchu3.bmp",0.9,tchu3X,tchu3Y MoveTo tchu3X+2,tchu3Y+2 LeftDown 1 Delay 80 LeftUp 1 Delay 300 End Sub Sub fsss() MoveTo cvn+5,cvm+5 Delay 85 LeftDown 1 Delay 80 LeftClick 1 Delay 120 LeftUp 1 End Sub