xx
sdw=0
FindPic 0,0,1280,800,"Attachment:\cwtu.bmp",0.6,cwtuX,cwtuY
If cwtuX > 0 And cwtuY > 0 Then
    MoveTo cwtuX+2,cwtuY+2
    LockMouse
    Delay 300
    LeftClick 1
End If
Delay 500
//去买卖东西
FindPic 0,0,1280,800,"Attachment:\npc.bmp",0.6,npcX,npcY
If npcX > 0 And npcY > 0 Then
    MoveTo npcX,npcY
    LockMouse
    Delay 300
    LeftClick 1
End If
Delay 500
FindPic 0,0,1280,800,"Attachment:\hlg.bmp",0.9,hlgX,hlgY
If hlgX > 0 And hlgY > 0 Then
    MoveTo hlgX+3,hlgY+3
    LeftDoubleClick 1
End If
FindPic 0,0,1280,800,"Attachment:\cz.bmp",0.9,czX,czY
If czX > 0 And czY > 0 Then
    MoveTo czX+3,czY+3
    Delay 200
    LeftClick 1
End If
FindPic 0,0,1280,800,"Attachment:\tchu.bmp",0.9,tchuX,tchuY
If tchuX > 0 And tchuY > 0 Then
    MoveTo tchuX+3,tchuY+3
    Delay 200
    LeftClick 1
End If
FindPic 0,0,1280,800,"Attachment:\tchu3.bmp",0.9,tchu3X,tchu3Y
MoveTo tchu3X+2,tchu3Y+2
Delay 300
LeftClick 1
Delay 80
LeftUp 1
Delay 300
Delay 10000
FindPic 0,0,1280,800,"Attachment:\wz.bmp",0.9,wzX,wzY
If wzX > 0 And wzY > 0 Then
    MoveTo wzX+335,wzY+145
    Delay 300
    LeftDown 1
    Delay 80
    LeftClick 1
    Delay 80
    LeftUp 1
End If
Delay 500
FindPic 0,0,1280,800,"Attachment:\zah.bmp",0.9,zahX,zahY
If zahX > 0 And zahY > 0 Then
    MoveTo zahX+3,zahY+3
    Delay 300
    LeftClick 1
End If
Rem fu2
Delay 800
MoveTo 300, 160
Delay 800
FindPic 0,0,1280,800,"Attachment:\bguo.bmp",0.9,bguoX,bguoY
FindPic 0,0,1280,800,"Attachment:\yu1.bmp",0.9,yu1X,yu1Y
If yu1X > 0 And yu1Y > 0 Then
    Call yu1()
End If
Sub yu1()
    Do While yu1X > 0 And yu1Y > 0
        MoveTo yu1X+3,yu1Y+3
        Delay 200
        For 2
            LeftDown 1
            Delay 80
            LeftUp 1
            Delay 80
        Next
        MoveTo bguoX,bguoY
        Delay 800
        FindPic 0,0,1280,800,"Attachment:\yu1.bmp",0.9,yu1X,yu1Y
    Loop
End Sub
Delay 200
FindPic 0,0,1280,800,"Attachment:\fggg.bmp",0.9,fgggX,fgggY
If fgggX > 0 And fgggY > 0 Then
    Call yu2()
End If
Sub yu2()
    Do While fgggX > 0 And fgggY > 0
        MoveTo fgggX+3,fgggY+3
        Delay 200
        For 2
            LeftDown 1
            Delay 80
            LeftUp 1
            Delay 80
        Next