Delay 1000 Goto 去赵虎1杂货滩 ////再倒回最上面 Else RightClick 1 RightClick 1 RightClick 1 RightClick 1 Goto 去赵虎1杂货滩 //如果没XX则按几下右键关闭东西倒回最上面 EndIf EndScript //////////////------------杂货滩-------------//////////// //////////////////////////////////////////////////////////// ////////////////////////////////////////////////// ///////////-回去交任务--////// ///////////-回去交任务--////// Rem 回去交任务 RightClick 1 Rem 房管地图P MoveTo 2,2 KeyDown 9,1 Delay 500 KeyUp 9,1 Delay 100 MoveTo 2,2 VBSCall FindPic(0,0,800,600,"Attachment:\应天地图.bmp",0.9,X,Y) If X>0 and Y>0 MoveTo x+334 ,y+98 Delay 100 LeftDoubleClick 1 //Delay 3000 MoveTo 2,2 Goto 去房管地图P Else Delay 1000 Goto 房管地图P EndIf Rem 去房管地图P MoveTo 2,2 KeyDown 9,1 Delay 203 KeyUp 9,1 Delay 1000 Rem 发现房管P VBSCall FindPic(0,0,800,600,"Attachment:\房管坐标.bmp",0.9,X,Y) If X>0 and Y>0 Delay 2000 Goto 打开房管P Else KeyDown 120,1 Delay 200 KeyUp 120,1 Goto 房管地图P EndIf Rem 打开房管P VBSCall FindPic(0,0,800,600,"Attachment:\房管坐标.bmp",0.9,X,Y) If X>0 and Y>0 MoveTo x+17 ,y-40 Delay 500 LeftDown 1 LeftUp 1 Delay 3000 Else Goto 打开房管P EndIf //////////打开房管了 Rem 确定打开P VBSCall FindPic(0,0,800,600,"Attachment:\房管说话.bmp",0.9,X,Y) If X>0 and Y>0 Goto 回到房子P Else Goto 打开错误P EndIf Rem 打开错误P VBSCall FindPic(0,0,800,600,"Attachment:\关闭按扭.bmp",0.9,X,Y) If X>0 and Y>0 MoveTo x+5,y+5 Delay 500 LeftClick 1 Goto 房管地图P Else RightClick 1 RightClick 1 RightClick 1 Goto 房管地图P EndIf //// Rem 回到房子P VBSCall FindPic(0,0,800,600,"Attachment:\查看房屋列表.bmp",0.9,X,Y) If X>0 and Y>0 MoveTo X+2,Y+2 LeftClick 1 Delay 2000 Goto 房屋列表P Else Delay 2000 Goto 回到房子P EndIf Rem 房屋列表P