Delay 1000
    Goto 去赵虎1杂货滩
    ////再倒回最上面
Else 
    RightClick 1
    RightClick 1
    RightClick 1
    RightClick 1
    Goto 去赵虎1杂货滩
    //如果没XX则按几下右键关闭东西倒回最上面
EndIf 
EndScript 
//////////////------------杂货滩-------------////////////
////////////////////////////////////////////////////////////
//////////////////////////////////////////////////
///////////-回去交任务--//////
///////////-回去交任务--//////
Rem 回去交任务
RightClick 1
Rem 房管地图P
MoveTo 2,2
KeyDown 9,1
Delay 500
KeyUp 9,1
Delay 100
MoveTo 2,2
VBSCall FindPic(0,0,800,600,"Attachment:\应天地图.bmp",0.9,X,Y)
If X>0 and Y>0
    MoveTo x+334 ,y+98
    Delay 100
    LeftDoubleClick 1
    //Delay 3000
    MoveTo 2,2
    Goto 去房管地图P
Else 
    Delay 1000
    Goto 房管地图P
EndIf 
Rem 去房管地图P
MoveTo 2,2
KeyDown 9,1
Delay 203
KeyUp 9,1
Delay 1000
Rem 发现房管P
VBSCall FindPic(0,0,800,600,"Attachment:\房管坐标.bmp",0.9,X,Y)
If X>0 and Y>0
    Delay 2000
    Goto 打开房管P
Else 
    KeyDown 120,1
    Delay 200
    KeyUp 120,1
    Goto 房管地图P
EndIf 
Rem 打开房管P
VBSCall FindPic(0,0,800,600,"Attachment:\房管坐标.bmp",0.9,X,Y)
If X>0 and Y>0
    MoveTo x+17 ,y-40
    Delay 500
    LeftDown 1
    LeftUp 1
    Delay 3000
Else 
    Goto 打开房管P
EndIf 
//////////打开房管了
Rem 确定打开P
VBSCall FindPic(0,0,800,600,"Attachment:\房管说话.bmp",0.9,X,Y)
If X>0 and Y>0
    Goto 回到房子P
Else 
    Goto 打开错误P
EndIf 
Rem 打开错误P
VBSCall FindPic(0,0,800,600,"Attachment:\关闭按扭.bmp",0.9,X,Y)
If X>0 and Y>0
    MoveTo x+5,y+5
    Delay 500
    LeftClick 1
    Goto 房管地图P
Else 
    RightClick 1
    RightClick 1
    RightClick 1
    Goto 房管地图P
EndIf 
////
Rem 回到房子P
VBSCall FindPic(0,0,800,600,"Attachment:\查看房屋列表.bmp",0.9,X,Y)
If X>0 and Y>0
    MoveTo X+2,Y+2
    LeftClick 1
    Delay 2000
    Goto 房屋列表P
Else 
    Delay 2000
    Goto 回到房子P
EndIf 
Rem 房屋列表P