Return FindMon65
// 找怪區域66 - 0,536,102,613
Sub FindMon66
    x1=0:y1=536:x2=102:y2=613
    Gosub FindMonColor
Return FindMon66
// 找怪區域67 - 0,613,102,690
Sub FindMon67
    x1=0:y1=613:x2=102:y2=690
    Gosub FindMonColor
Return FindMon67
// 找怪區域68 - 0,690,102,722
Sub FindMon68
    x1=0:y1=690:x2=102:y2=722
    Gosub FindMonColor
Return FindMon68
// 找怪區域69 - 102,690,204,722
Sub FindMon69
    x1=102:y1=690:x2=204:y2=722
    Gosub FindMonColor
Return FindMon69
// 找怪區域70 - 204,690,306,722
Sub FindMon70
    x1=204:y1=690:x2=306:y2=722
    Gosub FindMonColor
Return FindMon70
// 找怪區域71 - 306,613,306,722
Sub FindMon71
    x1=306:y1=613:x2=306:y2=722
    Gosub FindMonColor
Return FindMon71
// 找怪區域72 - 409,690,511,722
Sub FindMon72
    x1=409:y1=690:x2=511:y2=722
    Gosub FindMonColor
Return FindMon72
// 找怪區域73 - 511,690,613,722
Sub FindMon73
    x1=511:y1=690:x2=613:y2=722
    Gosub FindMonColor
Return FindMon73
// 找怪區域74 - 613,690,803,722
Sub FindMon74
    x1=613:y1=690:x2=803:y2=722
    Gosub FindMonColor
Return FindMon74
// 找怪區域75 - 920,536,1023,613
Sub FindMon75
    x1=920:y1=536:x2=1023:y2=613
    Gosub FindMonColor
Return FindMon75
// 找怪區域76 - 920,460,1023,536
Sub FindMon76
    x1=920:y1=460:x2=1023:y2=536
    Gosub FindMonColor
Return FindMon76
// 找怪區域77 - 920,383,1023,460
Sub FindMon77
    x1=920:y1=383:x2=1023:y2=460
    Gosub FindMonColor
Return FindMon77
// 找怪區域78 - 920,306,1023,383
Sub FindMon78
    x1=920:y1=306:x2=1023:y2=383
    Gosub FindMonColor
Return FindMon78
// 找怪區域79 - 920,229,1023,306
Sub FindMon79
    x1=920:y1=229:x2=1023:y2=306
    Gosub FindMonColor
Return FindMon79
// 找怪區域80 - 920,166,1023,229
Sub FindMon80
    x1=920:y1=166:x2=1023:y2=229
    Gosub FindMonColor
Return FindMon80
// 復活
Sub Arise
    IfColor 362,264,acacac,0
        IfColor 376,277,659bfe,0
            IfColor 382,332,ffff,0
                IfColor 394,350,ffff,0
                    // 檢查水瓶
                    Gosub checkCarafe
                    If AriseVar=0
                        Delay 1000
                        Goto GameOver1
                    ElseIf AriseVar=1
                        // 回到重生點
                        MoveTo 390,332
                        Delay 100
                        LeftClick 2
                        Delay 1000
                        Goto GameOver1
                    ElseIf AriseVar=2
                        // 在這裡開始
                        MoveTo 390,350
                        Delay 100
                        LeftClick 2
                        Delay 1000