FindPic(0,0,1440,900,"Attachment:\返回.bmp",0.9,intX,intY)
MoveTo intX+20,intY+15
LeftClick 1
Delay 1000
For 5
VBSCall FindPic(0,0,1440,900,"Attachment:\版.bmp",0.9,intX,intY)
Rem 2
IfColor intX-434,intY+80,7188a1,0
Goto 1
Else
Goto 2
EndIf
Rem 1
VBSCall FindPic(0,0,1440,900,"Attachment:\新建角色.bmp",0.9,intX,intY)
MoveTo intX+50,intY+20
LeftClick 1
Delay 500
VBSCall FindPic(0,0,1440,900,"Attachment:\侠客.bmp",0.9,intX,intY)
MoveTo intX+50,intY+20
LeftClick 1
Delay 500
//清空随机种子数
Rem start
Randomize
//得到 1~99999999 之间的一个随机数
x = Int((99999999 * Rnd) + 1)
//判断这个数字是否8位数字,如果不是8位数字,就重新生成
If x<10000000
Goto start
EndIf
SayString x
VBSCall FindPic(0,0,1440,900,"Attachment:\建立.bmp",0.9,intX,intY)
MoveTo intX+50,intY+20
LeftClick 1
Delay 1000
LeftClick 1
Delay 1000
VBSCall FindPic(0,0,1440,900,"Attachment:\版.bmp",0.9,intX,intY)
Rem 5
IfColor intX-231,intY+238,e3e3e3,0
MoveTo intX-231,intY+238
LeftClick 1
Else
Goto 5
EndIf
Delay 200
MoveTo intX-793,intY+67
LeftClick 1
Delay 200
MoveTo intX-413,intY+439
LeftClick 1
Delay 200
EndFor