FindPic(0,0,1440,900,"Attachment:\返回.bmp",0.9,intX,intY) MoveTo intX+20,intY+15 LeftClick 1 Delay 1000 For 5 VBSCall FindPic(0,0,1440,900,"Attachment:\版.bmp",0.9,intX,intY) Rem 2 IfColor intX-434,intY+80,7188a1,0 Goto 1 Else Goto 2 EndIf Rem 1 VBSCall FindPic(0,0,1440,900,"Attachment:\新建角色.bmp",0.9,intX,intY) MoveTo intX+50,intY+20 LeftClick 1 Delay 500 VBSCall FindPic(0,0,1440,900,"Attachment:\侠客.bmp",0.9,intX,intY) MoveTo intX+50,intY+20 LeftClick 1 Delay 500 //清空随机种子数 Rem start Randomize //得到 1~99999999 之间的一个随机数 x = Int((99999999 * Rnd) + 1) //判断这个数字是否8位数字,如果不是8位数字,就重新生成 If x<10000000 Goto start EndIf SayString x VBSCall FindPic(0,0,1440,900,"Attachment:\建立.bmp",0.9,intX,intY) MoveTo intX+50,intY+20 LeftClick 1 Delay 1000 LeftClick 1 Delay 1000 VBSCall FindPic(0,0,1440,900,"Attachment:\版.bmp",0.9,intX,intY) Rem 5 IfColor intX-231,intY+238,e3e3e3,0 MoveTo intX-231,intY+238 LeftClick 1 Else Goto 5 EndIf Delay 200 MoveTo intX-793,intY+67 LeftClick 1 Delay 200 MoveTo intX-413,intY+439 LeftClick 1 Delay 200 EndFor