//============== =================== //============== =================== //============== =================== //============== =================== //==============44444444 =================== //============== 主程序 =============== Sub 右一格寻找3级野地 MoveTo 724,619 Delay 100 MoveTo 725,620 VBSCall FindPic(0,0,1440,900,"主城.bmp",1.0,intX,intY) If intX>0 and intY>0 MoveTo intX,intY Delay 2000 LeftClick 1 Delay 2000 Goto 反复确定主城存在4 Else //没有主城选项则点击 地图 MoveTo 724,619 Delay 100 MoveTo 725,620 VBSCall FindPic(0,0,1440,900,"地图.bmp",1.0,intX,intY) If intX>0 and intY>0 MoveTo intX,intY Delay 2000 LeftClick 1 Delay 2000 // 单击主城按键刷新野地 MoveTo 724,619 Delay 100 MoveTo 725,620 VBSCall FindPic(0,0,1440,900,"主城.bmp",1.0,intX,intY) If intX>0 and intY>0 MoveTo intX,intY Delay 2000 LeftClick 1 Delay 2000 Goto 反复确定主城存在4 EndIf EndIf EndIf Rem 反复确定主城存在5 VBSCall FindPic(0,0,1440,900,"城图标.bmp",1.0,intX,intY) If intX>0 and intY>0 Goto 向右移动一格 Else Goto 反复确定主城存在5 EndIf Rem 向右移动一格 //向右移动一格 MoveTo 1182,434 Delay 2000 LeftClick 1 Delay 2000 Gosub 寻找3级森林5 Return 下一格寻找3级野地 //================================================================================================================ //============== =================== //============== =================== //============== =================== //============== =================== //============== =================== //============== =================== //============== =================== //============== =================== //============== =================== //==============子程序 =========寻找3级平地==================================== Sub 寻找3级森林5 MoveTo 724,619 Delay 100 MoveTo 725,620 VBSCall FindPic(0,0,1440,900,"3级森林.bmp",1.0,intX,intY) If intX>0 and intY>0 Delay 2000 MoveTo intX,intY Delay 2000 LeftClick 1 Delay 2000 //查看有没有 掠夺 选项 MoveTo 724,619 Delay 100 MoveTo 725,620 VBSCall FindPic(0,0,1440,900,"掠夺.bmp",1.0,intX,intY) If intX>0 and intY>0 Delay 2000 MoveTo intX,intY Delay 2000 LeftClick 1 Delay 2000 Gosub 掠夺 // 掠夺 Else // 没有 掠夺 选项,有 叉叉 则关闭窗口 MoveTo 724,619 Delay 100 MoveTo 725,620 VBSCall FindPic(0,0,1440,900,"叉叉.bmp",1.0,intX,intY) If intX>0 and intY>0 Delay 2000