//====================================主程序========================================================================
Rem 程序开始
MoveTo 724,619
Delay 100
MoveTo 725,620
VBSCall FindPic(0,0,1440,900,"主城.bmp",1.0,intX,intY)
If intX>0 and intY>0
    MoveTo intX,intY
    Delay 2000
    LeftClick 1
    Delay 2000
    Goto 反复确定主城存在1
Else 
    //没有主城选项则点击     地图
    MoveTo 724,619
    Delay 100
    MoveTo 725,620
    VBSCall FindPic(0,0,1440,900,"地图.bmp",1.0,intX,intY)
    If intX>0 and intY>0
        MoveTo intX,intY
        Delay 2000
        LeftClick 1
        Delay 2000
        // 单击主城按键刷新野地
        MoveTo 724,619
        Delay 100
        MoveTo 725,620
        VBSCall FindPic(0,0,1440,900,"主城.bmp",1.0,intX,intY)
        If intX>0 and intY>0
            MoveTo intX,intY
            Delay 2000
            LeftClick 1
            Delay 2000
            Goto 反复确定主城存在1
        EndIf 
    EndIf 
EndIf 
Rem 反复确定主城存在1
VBSCall FindPic(0,0,1440,900,"城图标.bmp",1.0,intX,intY)
If intX>0 and intY>0
    Goto 寻找3级森林1
Else 
    Goto 反复确定主城存在1
EndIf 
Rem 寻找3级森林1
MoveTo 724,619
Delay 100
MoveTo 725,620
VBSCall FindPic(0,0,1440,900,"3级森林.bmp",1.0,intX,intY)
If intX>0 and intY>0
    Delay 2000
    MoveTo intX,intY
    Delay 2000
    LeftClick 1
    Delay 2000
    //查看有没有 掠夺 选项
    MoveTo 724,619
    Delay 100
    MoveTo 725,620
    VBSCall FindPic(0,0,1440,900,"掠夺.bmp",1.0,intX,intY)
    If intX>0 and intY>0
        Delay 2000
        MoveTo intX,intY
        Delay 2000
        LeftClick 1
        Delay 2000
        Gosub 掠夺
        // 掠夺
    Else 
        // 没有  掠夺  选项,有 叉叉  则关闭窗口
        MoveTo 724,619
        Delay 100
        MoveTo 725,620
        VBSCall FindPic(0,0,1440,900,"叉叉.bmp",1.0,intX,intY)
        If intX>0 and intY>0
            Delay 2000
            MoveTo intX,intY
            Delay 2000
            LeftClick 1
            Delay 2000
            Gosub 寻找3级湖泊1
            //跳转到寻找3级湖泊
        EndIf 
    EndIf 
Else 
    Gosub 寻找3级湖泊1
    //跳转到寻找3级湖泊
EndIf 
EndScript 
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