Sub 宝宝加血一号
IfColor bhong/100*(137-60)+60,697,cda161,2
//1号宝宝加血脚本
MoveTo 31,690
Delay 50
LeftClick 1
KeyPress jn6,1
Delay 500
KeyPress 13,1
MoveTo 945,633
Delay hongT
EndIf
IfColor bbhong/100*(137-60)+60,710,caa468,2
//1号宝宝加食物脚本
MoveTo 31,690
Delay 50
LeftClick 1
KeyPress jn7,1
Delay 500
KeyPress 13,1
MoveTo 945,633
Delay hongT
EndIf
Return 宝宝加血一号
Sub 宝宝加血二号
IfColor bhong/100*(137-60)+60,747,cda161,2
//2号宝宝加血脚本
MoveTo 32,736
Delay 50
LeftClick 1
KeyPress jn6,1
Delay 500
KeyPress 13,1
MoveTo 945,633
Delay lanT
EndIf
IfColor bbhong/100*(137-60)+60,760,cda161,2
//2号宝宝加食物脚本
MoveTo 31,740
Delay 50
LeftClick 1
IfColor bbhong/100*(137-60)+60,760,caa468,2
KeyPress jn7,1
Delay 200
KeyPress 13,1
Delay 50
MoveTo 31,690
Delay 50
LeftClick 1
Delay 100
MoveTo 945,633
EndIf
EndIf
Return 宝宝加血二号
Sub 意外窗口
VBSCall FindPic(196,49,1017,434,"Attachment:\kdxyxx.bmp",0.8,x,y)
//判断游戏窗口里面是否有意外窗口,如人物属性窗口技能窗口等等
If x>=0 and y>=0
MoveTo x+5,y+5
//鼠标移动到窗口关闭按钮上
Delay 50
LeftClick 1
//点击鼠标左键
EndIf
Return 意外窗口
Sub 怪物种类
VBSCall FindPic(410,30,439,57,kkkk,0.8,x,y)
//判断游戏窗口里面是否有意外窗口,如人物属性窗口技能窗口等等
If x>=0 and y>=0
MoveTo x+5,y+5
//鼠标移动到窗口关闭按钮上
Delay 50
LeftClick 1
//点击鼠标左键
EndIf
Return 怪物种类