If j=1 Goto 开始捉妖 EndIf Delay 100 //如果是奇门 If qimen=1 VBS stoptime=timer If stoptime-starttime>=600 Plugin Bkgnd.KeyPress(hwnd,48) Delay 7000 VBS starttime=timer EndIf EndIf //加血 IfColor hongx+hong,hongy,hongc,2 Goto 怪加蓝 Else If jiahong=0 //按4加红 Plugin Bkgnd.KeyPress(hwnd,52) Else Goto 休息 EndIf EndIf Rem 怪加蓝 IfColor lanx+lan,lany,lanc,2 Goto 怪选怪 Else //按6加蓝 Plugin Bkgnd.KeyPress(hwnd,54) EndIf Rem 怪选怪 m=m+1 If m>=3 MoveTo mddx-100,mddy Delay 1000 RightDown 1 Delay 1000 MoveTo mddx+150,mddy Delay 1000 RightUp 1 m=0 a=a+1 EndIf If a>=5 a=0 Goto 怪出城刷怪 EndIf Delay 1000 //TAB选怪 Plugin Bkgnd.KeyPress(hwnd,9) Delay 1000 //判断是否满血.不抢怪 IfColor shoux+215,hongy,0000fa,2 Rem 怪判断打怪 //取消决斗 VBSCall FindPic(0,0,w,h,"Attachment:\取消决斗.bmp",0.8,x,y) If x>0 and y>0 MoveTo x,y Delay 1000 LeftClick 1 EndIf //死亡 VBSCall FindPic(0,0,w,h,"Attachment:\死亡.bmp",0.8,x,y) If x>0 and y>0 MoveTo x,y Delay 1000 LeftClick 1 Delay 3000 Goto 怪回城 EndIf //判断是否空血 IfColor shoux+108,hongy,0000fa,2 m=0 Delay 100 Plugin Bkgnd.KeyPress(hwnd,49) Delay 1000 Plugin Bkgnd.KeyPress(hwnd,50) Delay 1000 Plugin Bkgnd.KeyPress(hwnd,51) Delay 1000 Goto 怪判断打怪 Else //捡物 If sfjianwu=1 Plugin Bkgnd.KeyPress(hwnd,90) Plugin Bkgnd.KeyPress(hwnd,90) Delay 1000 If zdmai>0 VBSCall FindPic(0,0,w,h,"Attachment:\包满.bmp",0.8,bmx,bmy) If bmx>0 and bmy>0 Goto 怪回城 EndIf EndIf Delay cyjianwu EndIf Goto 怪开始刷怪 EndIf Else Goto 怪选怪