EndIf //标记,没找到怪番 a=0 m=0 Goto 开始捉妖 EndIf Delay 3000 //没到循环寻路 Goto 去地点 Rem 开始捉妖 Delay 100 //如果是奇门 If qimen=1 VBS stoptime=timer If stoptime-starttime>=600 Plugin Bkgnd.KeyPress(hwnd,48) Delay 7000 VBS starttime=timer EndIf EndIf //加血 IfColor hongx+hong,hongy,hongc,2 Goto 加蓝 Else If jiahong=0 //按4加红 Plugin Bkgnd.KeyPress(hwnd,52) Else Goto 休息 EndIf EndIf Rem 加蓝 IfColor lanx+lan,lany,lanc,2 Goto 选怪 Else //按6加蓝 Plugin Bkgnd.KeyPress(hwnd,54) EndIf Rem 选怪 m=m+1 If m>=3 MoveTo mddx-100,mddy Delay 1000 RightDown 1 Delay 1000 MoveTo mddx+150,mddy Delay 1000 RightUp 1 m=0 a=a+1 EndIf If a>=5 a=0 Goto 出城捉妖 EndIf //按8键照妖镜 Plugin Bkgnd.KeyPress(hwnd,56) Delay 1000 //TAB选怪 Plugin Bkgnd.KeyPress(hwnd,9) Delay 1000 //判断是否满血.不抢怪 IfColor shoux+215,hongy,0000fa,2 Rem 判断打怪 //取消决斗 VBSCall FindPic(0,0,w,h,"Attachment:\取消决斗.bmp",0.8,x,y) If x>0 and y>0 MoveTo x,y Delay 1000 LeftClick 1 EndIf //死亡 VBSCall FindPic(0,0,w,h,"Attachment:\死亡.bmp",0.8,x,y) If x>0 and y>0 MoveTo x,y Delay 1000 LeftClick 1 Delay 5000 r=1 Goto 回城 EndIf //判断是否空血 IfColor shoux+108,hongy,0000fa,2 //判断是否血到40% IfColor shoux+155,hongy,0000fa,2 m=0 Delay 100 Plugin Bkgnd.KeyPress(hwnd,49) Delay 2000 IfColor shoux+155,hongy,0000fa,2 Else Goto 捉妖 EndIf Plugin Bkgnd.KeyPress(hwnd,50) Delay 2000 IfColor shoux+155,hongy,0000fa,2 Else Goto 捉妖 EndIf Plugin Bkgnd.KeyPress(hwnd,51)