EndIf
//标记,没找到怪番
a=0
m=0
Goto 开始捉妖
EndIf
Delay 3000
//没到循环寻路
Goto 去地点
Rem 开始捉妖
Delay 100
//如果是奇门
If qimen=1
VBS stoptime=timer
If stoptime-starttime>=600
Plugin Bkgnd.KeyPress(hwnd,48)
Delay 7000
VBS starttime=timer
EndIf
EndIf
//加血
IfColor hongx+hong,hongy,hongc,2
Goto 加蓝
Else
If jiahong=0
//按4加红
Plugin Bkgnd.KeyPress(hwnd,52)
Else
Goto 休息
EndIf
EndIf
Rem 加蓝
IfColor lanx+lan,lany,lanc,2
Goto 选怪
Else
//按6加蓝
Plugin Bkgnd.KeyPress(hwnd,54)
EndIf
Rem 选怪
m=m+1
If m>=3
MoveTo mddx-100,mddy
Delay 1000
RightDown 1
Delay 1000
MoveTo mddx+150,mddy
Delay 1000
RightUp 1
m=0
a=a+1
EndIf
If a>=5
a=0
Goto 出城捉妖
EndIf
//按8键照妖镜
Plugin Bkgnd.KeyPress(hwnd,56)
Delay 1000
//TAB选怪
Plugin Bkgnd.KeyPress(hwnd,9)
Delay 1000
//判断是否满血.不抢怪
IfColor shoux+215,hongy,0000fa,2
Rem 判断打怪
//取消决斗
VBSCall FindPic(0,0,w,h,"Attachment:\取消决斗.bmp",0.8,x,y)
If x>0 and y>0
MoveTo x,y
Delay 1000
LeftClick 1
EndIf
//死亡
VBSCall FindPic(0,0,w,h,"Attachment:\死亡.bmp",0.8,x,y)
If x>0 and y>0
MoveTo x,y
Delay 1000
LeftClick 1
Delay 5000
r=1
Goto 回城
EndIf
//判断是否空血
IfColor shoux+108,hongy,0000fa,2
//判断是否血到40%
IfColor shoux+155,hongy,0000fa,2
m=0
Delay 100
Plugin Bkgnd.KeyPress(hwnd,49)
Delay 2000
IfColor shoux+155,hongy,0000fa,2
Else
Goto 捉妖
EndIf
Plugin Bkgnd.KeyPress(hwnd,50)
Delay 2000
IfColor shoux+155,hongy,0000fa,2
Else
Goto 捉妖
EndIf
Plugin Bkgnd.KeyPress(hwnd,51)