If intX2 > 0 And intY2 > 0 Then IfColor intX2+442 , intY2-676,"14176F",0 Then//计算目标是否还有一点血 Goto 攻击//续费攻击 Else Delay 200 Call Plugin.Bkgnd.KeyPress(Hwnd, 27)//Esc //KeyPress "Esc", 1 Delay 100 Goto Again//跳转Again End If End If Else Call Plugin.Bkgnd.KeyPress(Hwnd, 27)//Esc //KeyPress "Esc", 1 Delay 100 Goto Again//跳转Again End If //-----------------------以上都不是执行Else------------------------ Else MsgBox "未找到图形", 4096 Goto Again//跳转Again End If Sub 补血()//补血 FindPic 0,0,Ux,Uy,"Attachment:\Msn定位目标用.bmp",0.8,HpX,HpY If HpX > 0 And HpY > 0 Then IfColor HpX+135,HpY-662,"191D2F",2 Then//一半血 F10 //MoveTo HpX+135,HpY-662 //移动到坐标 KeyPress "F10", 1//血瓶 End If End If End Sub Sub 补蓝()//补蓝 FindPic 0,0,Ux,Uy,"Attachment:\Msn定位目标用.bmp",0.8,MpX,MpY If MpX > 0 And MpY > 0 Then IfColor MpX+135,MpY-649,"863905",1 Then//补蓝 F11 //MoveTo MpX+135,MpY-649 //移动到坐标 KeyPress "F11", 1//蓝瓶 End If End If End Sub Sub GoBackDie()//死亡回城 FindPic 0,0,Ux,Uy,"Attachment:\角色死亡.bmp",0.6,PlayDieX,PlayDieY If PlayDieX > 0 And PlayDieY > 0 Then FindPic 0,0,Ux,Uy,"Attachment:\死亡回城.bmp",0.5,GoBackDieX,GoBackDieY If GoBackDieX > 0 And GoBackDieY > 0 Then MoveTo GoBackDieX+25, GoBackDieY+5 Delay 500 LeftClick 1 End If FindPic 0,0,Ux,Uy,"Attachment:\死亡回城半透明.bmp",0.5,GoBackDieX2,GoBackDieY2 If GoBackDieX2 > 0 And GoBackDieY2 > 0 Then MoveTo GoBackDieX2+25, GoBackDieY2+5 Delay 500 LeftClick 1 End If End If End Sub Sub 显示目标栏() //调整标准目标栏位置 KeyDown 18, 1 Delay 100 KeyPress 76, 1 Delay 100 KeyUp 18, 1 End Sub Sub 前置目标栏() Delay 100 FindPic 0,0,Ux,Uy,"Attachment:\X.bmp",0.2,intX4,intY4 If intX4 > 0 And intY4 > 0 Then MoveTo intX4, intY4 + 22 //MsgBox intX4 & "," & intY4 + 22 LeftClick 1 End If End Sub Sub 自动走动() Rem pp For p = 0 or p=40 To 40 TracePrint p Delay 300 If p < 20 Then FindPic 0,0,Ux,Uy,"Attachment:\Msn定位目标用.bmp",0.8,intX2,intY2 If intX2 > 0 And intY2 > 0 Then MoveTo intX2 + 510, intY2 - 436