If intX2 > 0 And intY2 > 0 Then
IfColor intX2+442 , intY2-676,"14176F",0 Then//计算目标是否还有一点血
Goto 攻击//续费攻击
Else
Delay 200
Call Plugin.Bkgnd.KeyPress(Hwnd, 27)//Esc
//KeyPress "Esc", 1
Delay 100
Goto Again//跳转Again
End If
End If
Else
Call Plugin.Bkgnd.KeyPress(Hwnd, 27)//Esc
//KeyPress "Esc", 1
Delay 100
Goto Again//跳转Again
End If
//-----------------------以上都不是执行Else------------------------
Else
MsgBox "未找到图形", 4096
Goto Again//跳转Again
End If
Sub 补血()//补血
FindPic 0,0,Ux,Uy,"Attachment:\Msn定位目标用.bmp",0.8,HpX,HpY
If HpX > 0 And HpY > 0 Then
IfColor HpX+135,HpY-662,"191D2F",2 Then//一半血 F10
//MoveTo HpX+135,HpY-662 //移动到坐标
KeyPress "F10", 1//血瓶
End If
End If
End Sub
Sub 补蓝()//补蓝
FindPic 0,0,Ux,Uy,"Attachment:\Msn定位目标用.bmp",0.8,MpX,MpY
If MpX > 0 And MpY > 0 Then
IfColor MpX+135,MpY-649,"863905",1 Then//补蓝 F11
//MoveTo MpX+135,MpY-649 //移动到坐标
KeyPress "F11", 1//蓝瓶
End If
End If
End Sub
Sub GoBackDie()//死亡回城
FindPic 0,0,Ux,Uy,"Attachment:\角色死亡.bmp",0.6,PlayDieX,PlayDieY
If PlayDieX > 0 And PlayDieY > 0 Then
FindPic 0,0,Ux,Uy,"Attachment:\死亡回城.bmp",0.5,GoBackDieX,GoBackDieY
If GoBackDieX > 0 And GoBackDieY > 0 Then
MoveTo GoBackDieX+25, GoBackDieY+5
Delay 500
LeftClick 1
End If
FindPic 0,0,Ux,Uy,"Attachment:\死亡回城半透明.bmp",0.5,GoBackDieX2,GoBackDieY2
If GoBackDieX2 > 0 And GoBackDieY2 > 0 Then
MoveTo GoBackDieX2+25, GoBackDieY2+5
Delay 500
LeftClick 1
End If
End If
End Sub
Sub 显示目标栏()
//调整标准目标栏位置
KeyDown 18, 1
Delay 100
KeyPress 76, 1
Delay 100
KeyUp 18, 1
End Sub
Sub 前置目标栏()
Delay 100
FindPic 0,0,Ux,Uy,"Attachment:\X.bmp",0.2,intX4,intY4
If intX4 > 0 And intY4 > 0 Then
MoveTo intX4, intY4 + 22
//MsgBox intX4 & "," & intY4 + 22
LeftClick 1
End If
End Sub
Sub 自动走动()
Rem pp
For p = 0 or p=40 To 40
TracePrint p
Delay 300
If p < 20 Then
FindPic 0,0,Ux,Uy,"Attachment:\Msn定位目标用.bmp",0.8,intX2,intY2
If intX2 > 0 And intY2 > 0 Then
MoveTo intX2 + 510, intY2 - 436