FindPic 0,0,1024,768,"Attachment:\杂货店.bmp",0.9,intX,intY
If intX > 0 And intY > 0 Then
MoveTo intX+20, intY+50
Delay 300
MoveTo intX+20, intY+80
Delay 500
LeftClick 1
Exit Do
Else
Goto zhd
End If
Loop
//连续找图 加延迟
//有点卡 延迟高点
Delay 300
//点击 打开杂货店
Do
Rem dk
FindPic 0,0,1024,768,"Attachment:\打开杂货店.bmp",0.9,intX,intY
If intX > 0 And intY > 0 Then
MoveTo intX+50, intY+10
Delay 300
LeftClick 1
Exit Do
Else
Goto dk
End If
Loop
Delay 300
Do
Rem dkl
FindPic 68,14,660,569,"Attachment:\随机位置.bmp",0.9,intX,intY
If intX > 0 And intY > 0 Then
Exit Do
Else
Goto dkl
End If
Loop
//连续找图 加延迟
//判断 购买随机数量120
//加上 区域坐标 利于合理找图
Delay 300
Do
FindPic 33,358,517,831,"Attachment:\随机数量120.bmp",0.9,intX,intY
If intX > 0 And intY > 0 Then
Exit Do
Else
Goto aa
End If
Rem aa
FindPic 68,14,660,569,"Attachment:\随机位置.bmp",0.9,intX,intY
If intX > 0 And intY > 0 Then
MoveTo intX, intY
RightClick 16
End If
Loop
//连续找图 加延迟
//判断 购买经验球30个以内
//加上 区域坐标 利于合理找图
//鼠标点击次数 决定买球的多少
//120号由于 图色不规范 所以多了个鼠标命令
Delay 500
Do
FindPic 177,724,251,797,"Attachment:\经验球数量25.bmp",0.9,intX,intY
If intX > 0 And intY > 0 Then
Exit Do
Else
Goto jyq
End If
Rem jyq
MoveTo intX, intY-20
Delay 300
FindPic 4,4,672,506,"Attachment:\经验球位置.bmp",0.9,intX,intY
If intX > 0 And intY > 0 Then
MoveTo intX, intY
RightClick 1
End If
Loop
Delay 300
KeyPress "Esc", 1
//连续找图加延迟
Delay 300
KeyPress "F1", 1
Delay 300
//这里 是存钱的命令 存3次
FindPic 0,0,1024,768,"Attachment:\VIP图片.bmp",0.9,intX,intY
If intX > 0 And intY > 0 Then
MoveTo intX, intY
Delay 300
LeftClick 1
Delay 500
MoveTo intX-300, intY-245