IfColor bhong/100*(137-60)+60 697 cda161,2
        //1号宝宝加血脚本
        MoveTo 31,690
        Delay 50
        LeftClick 1
        KeyPress jn6,1
        Delay 500
        KeyPress 13,1
        MoveTo 945,633
        Delay hongT
    EndIf 
    IfColor bbhong/100*(137-60)+60 710 caa468,2
        //1号宝宝加食物脚本
        MoveTo 31,690
        Delay 50
        LeftClick 1
        KeyPress jn7,1
        Delay 500
        KeyPress 13,1
        MoveTo 945,633
        Delay hongT
    EndIf 
Return 宝宝加血一号
Sub 宝宝加血二号
    IfColor bhong/100*(137-60)+60 747 cda161,2
        //2号宝宝加血脚本
        MoveTo 32,736
        Delay 50
        LeftClick 1
        KeyPress jn6,1
        Delay 500
        KeyPress 13,1
        MoveTo 945,633
        Delay lanT
    EndIf 
    IfColor bbhong/100*(137-60)+60 760 cda161,2
        //2号宝宝加食物脚本
        MoveTo 31,740
        Delay 50
        LeftClick 1
        IfColor bbhong/100*(137-60)+60 760 caa468,2
            KeyPress jn7,1
            Delay 200
            KeyPress 13,1
            Delay 50
            MoveTo 31,690
            Delay 50
            LeftClick 1
            Delay 100
            MoveTo 945,633
        EndIf 
    EndIf 
Return 宝宝加血二号
Sub 意外窗口
    VBSCall FindPic(196,49,1017,434,"kdxyxx.bmp",0.8,x,y)
    //判断游戏窗口里面是否有意外窗口,如人物属性窗口技能窗口等等
    If x>=0 and y>=0
        MoveTo x+5,y+5
        //鼠标移动到窗口关闭按钮上
        Delay 50
        LeftClick 1
        //点击鼠标左键
    EndIf 
Return 意外窗口
Sub 怪物种类
    VBSCall FindPic(410,30,439,57,"kkkk",0.8,x,y)
    //判断游戏窗口里面是否有意外窗口,如人物属性窗口技能窗口等等
    If x>=0 and y>=0
        MoveTo x+5,y+5
        //鼠标移动到窗口关闭按钮上
        Delay 50
        LeftClick 1
        //点击鼠标左键
    EndIf 
Return 怪物种类