IfColor bhong/100*(137-60)+60 697 cda161,2 //1号宝宝加血脚本 MoveTo 31,690 Delay 50 LeftClick 1 KeyPress jn6,1 Delay 500 KeyPress 13,1 MoveTo 945,633 Delay hongT EndIf IfColor bbhong/100*(137-60)+60 710 caa468,2 //1号宝宝加食物脚本 MoveTo 31,690 Delay 50 LeftClick 1 KeyPress jn7,1 Delay 500 KeyPress 13,1 MoveTo 945,633 Delay hongT EndIf Return 宝宝加血一号 Sub 宝宝加血二号 IfColor bhong/100*(137-60)+60 747 cda161,2 //2号宝宝加血脚本 MoveTo 32,736 Delay 50 LeftClick 1 KeyPress jn6,1 Delay 500 KeyPress 13,1 MoveTo 945,633 Delay lanT EndIf IfColor bbhong/100*(137-60)+60 760 cda161,2 //2号宝宝加食物脚本 MoveTo 31,740 Delay 50 LeftClick 1 IfColor bbhong/100*(137-60)+60 760 caa468,2 KeyPress jn7,1 Delay 200 KeyPress 13,1 Delay 50 MoveTo 31,690 Delay 50 LeftClick 1 Delay 100 MoveTo 945,633 EndIf EndIf Return 宝宝加血二号 Sub 意外窗口 VBSCall FindPic(196,49,1017,434,"kdxyxx.bmp",0.8,x,y) //判断游戏窗口里面是否有意外窗口,如人物属性窗口技能窗口等等 If x>=0 and y>=0 MoveTo x+5,y+5 //鼠标移动到窗口关闭按钮上 Delay 50 LeftClick 1 //点击鼠标左键 EndIf Return 意外窗口 Sub 怪物种类 VBSCall FindPic(410,30,439,57,"kkkk",0.8,x,y) //判断游戏窗口里面是否有意外窗口,如人物属性窗口技能窗口等等 If x>=0 and y>=0 MoveTo x+5,y+5 //鼠标移动到窗口关闭按钮上 Delay 50 LeftClick 1 //点击鼠标左键 EndIf Return 怪物种类