//点游戏区域,电信一,11;电信二,12;电信三,13
//点游戏区域,网通一,21;网通二,22;网通三,23
xx =2
dnn=1
While xx >0
IfColor 673,637,94ff31,2
Goto 选游戏区域
Else
Delay 1000
dnn=dnn+1
If (dnn mod 10) = 0
LeftClick 1
EndIf
Plugin handle = Window.Find(0,"error!")
If handle = 0
Delay 100
Else
Plugin Window.Close(handle)
EndIf
Gosub 重新进入
EndIf
EndWhile
Rem 选游戏区域
yxQuYu=cint(yxQuYu)
If yxQuYu = 11
MoveTo 440,580
ElseIf yxQuYu = 12
MoveTo 440,520
ElseIf yxQuYu = 13
MoveTo 440,460
ElseIf yxQuYu = 21
MoveTo 600,580
ElseIf yxQuYu = 22
MoveTo 600,520
ElseIf yxQuYu = 23
MoveTo 600,460
EndIf
Delay 200
LeftClick 1
Delay 200
//选服务器,顶点 400,433,行高16
//从上而下,是几就添几fuwuqi
Rem 开始选服务器
Delay 1000
MoveTo 400,433+fuwuqi*16
Delay 200
LeftClick 1
Delay 200
//确认
MoveTo 442,659
Delay 200
LeftClick 1
Delay 2000
KeyPress 106,1
Delay 200
KeyPress 106,1
Delay 200
For jiabei
KeyPress 107,1
Delay 200
EndFor
time2 = obj.GetTickCount()
str="[进入游戏]--成功!!耗时:" & CStr(int((time2-time1)/1000)) & " 秒 "
Gosub 记运行日志
Return 进入游戏
Sub 路人之怒
currtime=date
currtime= currtime&" " &time
str=cstr(num)&"路人=["&currtime&"]开始!!"
Gosub 要出兵罗
// 到出兵模块
Delay chbtime
//行政命令一
hangzhu(1)=1:dx=445:dy=450:bingz=3:jiangshu=1
Gosub 出兵模块
//行政命令二
hangzhu(1)=3:dx=519:dy=490:bingz=3:jiangshu=1
Gosub 出兵模块
//行政命令三
hangzhu(1)=3:dx=515:dy=450:bingz=3:jiangshu=1
Gosub 出兵模块
//一月
//兵一
xingx=710:xingy=456:jiaox=489:jiaoy=556
Gosub 行军模块
//兵二
xingx=706:xingy=456:jiaox=425:jiaoy=520
Gosub 行军模块
//兵三
xingx=765:xingy=453:jiaox=533:jiaoy=510
Gosub 行军模块
//二月
//兵一
xingx=840:xingy=516:jiaox=689:jiaoy=529
Gosub 行军模块
//兵二
xingx=765:xingy=519:jiaox=648:jiaoy=472:gongjw=33
Gosub 行军攻击
//兵三
xingx=763:xingy=548:jiaox=749:jiaoy=559:gongjw=43