MoveTo 37,12 Delay 200 LeftClick 1 Delay 100 KeyDown 17,1 KeyPress 56,1 KeyUp 17,1 VBS jxjn1=now Delay jxjn1szt*1030 EndIf Delay 100 EndIf //人物是否需要吃药补血 IfColor 8+200*Var0,49,000000,0 KeyPress 117,1 Delay 200 EndIf Delay 400 KeyPress 112,1 Delay 1000 //人物是否需要吃药补蓝 IfColor 8+200*Var9,64,0d0200,2 KeyPress 118,1 Delay 200 EndIf //宠物给人加BUFF1 If Var7=0 Goto 不给人加BUFF EndIf If datediff("s",bbforyouztjn1,now)>=bbforyouztjn1lqt MoveTo 37 12 Delay 200 LeftClick 1 Delay 200 KeyDown 18,1 KeyPress 54,1 KeyUp 18,1 VBS bbforyouztjn1=now Delay bbforyouztjn1szt*1030 EndIf Rem 不给人加BUFF //看宠物是否需要补蓝 IfColor 44+180*Var3,139,150d07,2 MoveTo 45,135 Delay 200 LeftClick 1 Delay 200 KeyDown 17,1 KeyPress 114,1 KeyUp 17,1 Delay 200 KeyPress 27,1 EndIf //宠物是否给自己BUFF回蓝等 If Var8=0 Goto BB不给自己加BUFF EndIf If datediff("s",bbbuffjn1,now)>=bbbuffjn1lqt MoveTo 45,128 Delay 100 LeftClick 1 Delay 100 KeyDown 18,1 KeyPress 53,1 KeyUp 18,1 Delay bbbuffjn1szt*1030 VBS bbbuffjn1=now KeyPress 27,1 EndIf Rem BB不给自己加BUFF //人物自己加BUFF123 If datediff("s",ztjn1,now)>=ztjn1lqt KeyPress 119,1 VBS ztjn1=now Delay ztjn1szt*1030 EndIf Delay 100 If datediff("s",ztjn2,now)>=ztjn2lqt KeyPress 120,1 VBS ztjn2=now Delay ztjn2szt*1030 EndIf Delay 100 If datediff("s",ztjn3,now)>=ztjn3lqt KeyPress 121,1 VBS ztjn3=now Delay ztjn3szt*1030 EndIf //人物是否需要坐下补蓝 IfColor 8+200*Var10,64,0d0200,2 KeyPress 122,1 Rem zuoxia1 Delay 4000 IfColor 8+200*Var10,64,0d0200,2 Goto zuoxia1 Else KeyPress 122,1 Delay 200 Goto st0 EndIf