MoveTo 37,12
Delay 200
LeftClick 1
Delay 100
KeyDown 17,1
KeyPress 56,1
KeyUp 17,1
VBS jxjn1=now
Delay jxjn1szt*1030
EndIf
Delay 100
EndIf
//人物是否需要吃药补血
IfColor 8+200*Var0,49,000000,0
KeyPress 117,1
Delay 200
EndIf
Delay 400
KeyPress 112,1
Delay 1000
//人物是否需要吃药补蓝
IfColor 8+200*Var9,64,0d0200,2
KeyPress 118,1
Delay 200
EndIf
//宠物给人加BUFF1
If Var7=0
Goto 不给人加BUFF
EndIf
If datediff("s",bbforyouztjn1,now)>=bbforyouztjn1lqt
MoveTo 37 12
Delay 200
LeftClick 1
Delay 200
KeyDown 18,1
KeyPress 54,1
KeyUp 18,1
VBS bbforyouztjn1=now
Delay bbforyouztjn1szt*1030
EndIf
Rem 不给人加BUFF
//看宠物是否需要补蓝
IfColor 44+180*Var3,139,150d07,2
MoveTo 45,135
Delay 200
LeftClick 1
Delay 200
KeyDown 17,1
KeyPress 114,1
KeyUp 17,1
Delay 200
KeyPress 27,1
EndIf
//宠物是否给自己BUFF回蓝等
If Var8=0
Goto BB不给自己加BUFF
EndIf
If datediff("s",bbbuffjn1,now)>=bbbuffjn1lqt
MoveTo 45,128
Delay 100
LeftClick 1
Delay 100
KeyDown 18,1
KeyPress 53,1
KeyUp 18,1
Delay bbbuffjn1szt*1030
VBS bbbuffjn1=now
KeyPress 27,1
EndIf
Rem BB不给自己加BUFF
//人物自己加BUFF123
If datediff("s",ztjn1,now)>=ztjn1lqt
KeyPress 119,1
VBS ztjn1=now
Delay ztjn1szt*1030
EndIf
Delay 100
If datediff("s",ztjn2,now)>=ztjn2lqt
KeyPress 120,1
VBS ztjn2=now
Delay ztjn2szt*1030
EndIf
Delay 100
If datediff("s",ztjn3,now)>=ztjn3lqt
KeyPress 121,1
VBS ztjn3=now
Delay ztjn3szt*1030
EndIf
//人物是否需要坐下补蓝
IfColor 8+200*Var10,64,0d0200,2
KeyPress 122,1
Rem zuoxia1
Delay 4000
IfColor 8+200*Var10,64,0d0200,2
Goto zuoxia1
Else
KeyPress 122,1
Delay 200
Goto st0
EndIf