Delay 2000 End If End If Rem 掠夺 If n = 1 FindPic x1, y1, x2, y2, "Attachment:\掠夺.bmp", 0.9, x, y If x > 0 And y > 0 Then MoveTo x+10,y+5 Delay 1000 LeftClick 1 End If End If Delay 5000 Rem 出斥 If n = 1 FindPic x1, y1, x2, y2, "Attachment:\斥.bmp", 0.9, x, y If x > 0 And y > 0 Then MoveTo x+50,y+20 Delay 1000 LeftClick 1 SayString x0 End If End If Rem 出枪 If n = 1 FindPic x1, y1, x2, y2, "Attachment:\枪.bmp", 0.9, x, y If x > 0 And y > 0 Then MoveTo x+50,y+20 Delay 1000 LeftClick 1 SayString x0 End If End If Rem 出刀 If n = 1 FindPic x1, y1, x2, y2, "Attachment:\刀.bmp", 0.9, x, y If x > 0 And y > 0 Then MoveTo x+50,y+20 Delay 1000 LeftClick 1 SayString x0 End If End If Rem 出箭 If n = 1 FindPic x1, y1, x2, y2, "Attachment:\箭.bmp", 0.9, x, y If x > 0 And y > 0 Then MoveTo x+50,y+20 Delay 1000 LeftClick 1 Delay 1000 SayString x7 Delay 100 SayString x5 Delay 100 SayString x0 End If End If If x>0 Goto 选将 End If Wend Rem 选将 For 5 If n = 1 FindPic x1, y1, x2, y2, "Attachment:\选将.bmp", 0.9, x, y If x > 0 And y > 0 Then MoveTo x+100,y+5 Delay 1000 LeftClick 1 Delay 5000 MoveTo x+100, y + 55 Delay 1000 LeftClick 1 If x>0 Goto 出征 End If End If End If Next Rem 出征 If n = 1 FindPic x1, y1, x2, y2, "Attachment:\出征.bmp", 0.9, x, y If x > 0 And y > 0 Then MoveTo x+130,y+5 Delay 1000 LeftClick 1 Delay 5000 End If End If i=i+1 Next