Delay 2000
End If
End If
Rem 掠夺
If n = 1
FindPic x1, y1, x2, y2, "Attachment:\掠夺.bmp", 0.9, x, y
If x > 0 And y > 0 Then
MoveTo x+10,y+5
Delay 1000
LeftClick 1
End If
End If
Delay 5000
Rem 出斥
If n = 1
FindPic x1, y1, x2, y2, "Attachment:\斥.bmp", 0.9, x, y
If x > 0 And y > 0 Then
MoveTo x+50,y+20
Delay 1000
LeftClick 1
SayString x0
End If
End If
Rem 出枪
If n = 1
FindPic x1, y1, x2, y2, "Attachment:\枪.bmp", 0.9, x, y
If x > 0 And y > 0 Then
MoveTo x+50,y+20
Delay 1000
LeftClick 1
SayString x0
End If
End If
Rem 出刀
If n = 1
FindPic x1, y1, x2, y2, "Attachment:\刀.bmp", 0.9, x, y
If x > 0 And y > 0 Then
MoveTo x+50,y+20
Delay 1000
LeftClick 1
SayString x0
End If
End If
Rem 出箭
If n = 1
FindPic x1, y1, x2, y2, "Attachment:\箭.bmp", 0.9, x, y
If x > 0 And y > 0 Then
MoveTo x+50,y+20
Delay 1000
LeftClick 1
Delay 1000
SayString x7
Delay 100
SayString x5
Delay 100
SayString x0
End If
End If
If x>0
Goto 选将
End If
Wend
Rem 选将
For 5
If n = 1
FindPic x1, y1, x2, y2, "Attachment:\选将.bmp", 0.9, x, y
If x > 0 And y > 0 Then
MoveTo x+100,y+5
Delay 1000
LeftClick 1
Delay 5000
MoveTo x+100, y + 55
Delay 1000
LeftClick 1
If x>0
Goto 出征
End If
End If
End If
Next
Rem 出征
If n = 1
FindPic x1, y1, x2, y2, "Attachment:\出征.bmp", 0.9, x, y
If x > 0 And y > 0 Then
MoveTo x+130,y+5
Delay 1000
LeftClick 1
Delay 5000
End If
End If
i=i+1
Next