//变量 i = 0 x1=0 y1=0 x2=1024 y2 = 768 x0 = 1 x5=5 x7 = 7 Rem 自动掠夺10J野地 Dim a(5) //图片数组赋值 //a(0)=359 // 猛陵 //a(1)=380 //陕县 a(0)=401 //湖县 a(1)=425 //崇明 a(2)=446 //不渔 //a(5)=467 //俊靡 //a(6)=492 //高显 //a(7)=511 //声望城 //a(8)=536 //广元 //a(9) = 555 //胡林 a(4)=577 //不要 //a(11)=598 //山东 //a(12)=620 //乐山 //a(13)=641 //夜里 a(3) = 665 //下岗 Goto 三国选城 EndScript Rem 三国选城 For 5 n=1 While 1 = 1 If n = 1 FindPic x1, y1, x2, y2, "Attachment:\城门.bmp", 0.9, x, y If x > 0 And y > 0 Then MoveTo x,y+10 Delay 1000 LeftClick 1 Delay 2000 MoveTo x,a(i) Delay 2000 LeftClick 1 End If End If Delay 2000 If n=1 FindPic x1, y1, x2, y2, "Attachment:\地图1.bmp", 0.9, x, y If x > 0 And y > 0 Then MoveTo x,y Delay 1000 LeftClick 1 Delay 2000 End If FindPic x1, y1, x2, y2, "Attachment:\地图.bmp", 0.9, x, y If x > 0 And y > 0 Then MoveTo x,y Delay 1000 LeftClick 1 Delay 2000 End If End If Rem 房子 If n = 1 FindPic x1, y1, x2, y2, "Attachment:\位置.bmp", 0.9, x, y If x > 0 And y > 0 Then MoveTo x+92,y-54 Delay 1000 LeftClick 1 Delay 2000 End If End If If x>0 Goto 三国野地掠夺 End If n=n+1 If n>9 n=1 End If Wend Delay 5000 Rem 三国野地掠夺 n=1 While 1=1 If n=1 FindPic x1, y1, x2, y2, "Attachment:\10J.bmp", 0.9, x, y If x > 0 And y > 0 Then MoveTo x,y Delay 1000 LeftClick 2