//变量
i = 0
x1=0
y1=0
x2=1024
y2 = 768
x0 = 1
x5=5
x7 = 7
Rem 自动掠夺10J野地
Dim a(5)
//图片数组赋值
//a(0)=359 // 猛陵
//a(1)=380 //陕县
a(0)=401 //湖县
a(1)=425 //崇明
a(2)=446 //不渔
//a(5)=467 //俊靡
//a(6)=492 //高显
//a(7)=511 //声望城
//a(8)=536 //广元
//a(9) = 555 //胡林
a(4)=577 //不要
//a(11)=598 //山东
//a(12)=620 //乐山
//a(13)=641 //夜里
a(3) = 665 //下岗
Goto 三国选城
EndScript
Rem 三国选城
For 5
n=1
While 1 = 1
If n = 1
FindPic x1, y1, x2, y2, "Attachment:\城门.bmp", 0.9, x, y
If x > 0 And y > 0 Then
MoveTo x,y+10
Delay 1000
LeftClick 1
Delay 2000
MoveTo x,a(i)
Delay 2000
LeftClick 1
End If
End If
Delay 2000
If n=1
FindPic x1, y1, x2, y2, "Attachment:\地图1.bmp", 0.9, x, y
If x > 0 And y > 0 Then
MoveTo x,y
Delay 1000
LeftClick 1
Delay 2000
End If
FindPic x1, y1, x2, y2, "Attachment:\地图.bmp", 0.9, x, y
If x > 0 And y > 0 Then
MoveTo x,y
Delay 1000
LeftClick 1
Delay 2000
End If
End If
Rem 房子
If n = 1
FindPic x1, y1, x2, y2, "Attachment:\位置.bmp", 0.9, x, y
If x > 0 And y > 0 Then
MoveTo x+92,y-54
Delay 1000
LeftClick 1
Delay 2000
End If
End If
If x>0
Goto 三国野地掠夺
End If
n=n+1
If n>9
n=1
End If
Wend
Delay 5000
Rem 三国野地掠夺
n=1
While 1=1
If n=1
FindPic x1, y1, x2, y2, "Attachment:\10J.bmp", 0.9, x, y
If x > 0 And y > 0 Then
MoveTo x,y
Delay 1000
LeftClick 2